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#1
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![]() Hello to all, this is a guide created by me with the help of my friend, Darrel. Seeing the absence of a guide for str dits now, I decided to come up with one myself, and pls pardon me for any mistakes as it is my 1st guide. As many may have realised that my forum account has been suspended, making me unable to update my previous guide, thus i had created a new guide here. Apple and Kong are the same person. zzz. Although this is a str dit guide, but i feel it is pretty much applicable for luck dits as well, juz ignore the strength part bah. Note that this is just a guide for you to follow. I promise to update it whenever I can =) Contents - Information abt str dits - Beginning of rouge - Bandit - C.Dit - Shadower (Not Yet) Background Q:why a strength bandit? It is so confusing on what stats to add! Well we are a unique class of people who have to pump 3 stats compared to the others. As for the stats, it is actually not confusing at all, pump dex n str to enable you to wear the particular equipment u wanna wear, while luck is the main attack damage component for thief. Str dits r played by matured players, immatured children are discouraged from playing due to lack of intellectual need to play str dits Q: HUH? then WTH is strength for???? Strength brings up the minimum dmg, while luck brings up the maximum dmg. so basically str dits have a smaller dmg range BECAUSE we use strength to bring up our MINIMUM dmg, thus making our dmg very stable. EG. our SB may be 800 700 800 900 800 750 compared to a luck dit's of 600 600 1000 700 500 900 You can disagree, but you cannot insult a strength dit. if u are someone who juz dies for high damage, and is power hungry, dun read my guide n insult str dits. Q: what is the diff b/w a luck n str dit? Pros: - Str dits weapons r much cheaper than a luck dit’s - Str dits have a more stable damage range due to our narrow range of attack compared to the luck dit’s which has its highs and lows. - Str dits weapons are cooler(subjective to every one) - When ppl see a str dit, they go “wow” due to how rare it is to see a str dit. - You also get to join the prestigious Aquila, Bootes and Cassiopeia Strength Dit Hall of Fame Cons: - You get despised by luck dits who claims tat str dit sux - they think that str dits r weak. Q: I heard there r different builds for a str dit! wad r they? They mainly of 3 kinds: the normal build which follows my guide, the low str pure luck build, and the low dex build. Normal build is obvious, it follows my guide, requiring prehaps the least mesos of all. Low str pure luck build does not pump dex after 25, and pumps str to 35 to enable them to wear the Lvl 65 weapon, Fan, with the rest of the AP into luck. This requires the most fund to buy all the godly weapons. Prehaps the most godly dmg of the three. Low dex str dit, their base dex is usually below 90. they obtain their dex from eq like shoes capes n earrings. almost as costly as a pure luck low str dit Q: cool! so how much dex should i pump? how much dex u have depends on how funded u r. if u are very rich n funded, u can pump lesser dex n get ur dex from ur eq like cape shoes or bottoms. but u must ensure tat ur TOTAL dex is enuf to wear ur desired equipment. to check wads ur equipment requirements pls go www.hidden-street.net Some cool videos http://www.youtube.com/watch?v=Gw8_-DXTJMo http://www.youtube.com/watch?v=YysOT...elated&search= this one is by one of the str c.dits in bootes My own 3rd job advancement video =) http://youtube.com/watch?v=dRceGEETf-U My own bandit n c.dit skills video =)) http://youtube.com/watch?v=hCYNsw-QzFc WARNING: POST ALL UR QUESTIONS IN ONE POST WITH THE USAGE OF SOUND AND PROPER ENGLISH. ANY POST WHICH I DO NOT UNDERSTAND WHAT YOU ARE TALKING ABOUT WILL BE IGNORED. ALL QUESTIONS WHICH ARE REPEATED OR IS A REPEAT OF THE QUESTIONS POSTED IN MY GUIDE WILL BE IGNORED AS WELL. eg. how much dex should i pump? where should i train?
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Last edited by appleger; 17-Aug-2007 at 10:13 PM..
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#2
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Beginning of a rouge
I guess to get a perfect stats str dit it is the easiest, you just need a 4 for int, you dun have to care abt the rest =) Str- X Dex- X Int- 4 Luck- X Lvl 1-10 Stay in Maple Island and kill snails to lvl. Make sure you have at least 25 dex by lvl 10 before you proceed to Kerning City to meet the darklord. Lvl 11-15 Go to Hensey Hunting ground for quick leveling on snails n slimes. Lvl 15-23 Train on orange mushrooms or pigs at pig beach now Lvl 24-30 Huge Bubling slimes at the subway or Green n Horny mushroom if you are bored. PQ is good too. central way near the end of lvl 2x. Distribution of SP Lvl 10- 1st SP into nimble body Lvl 11- 3 SP into Nimble body Lvl 12- 3 SP into Nimble body Lvl 13- 3 SP into Nimble body Lvl 14- 3 SP into Nimble body Lvl 15- 3 SP into Nimble body Lvl 16- 3 SP into Nimble body Lvl 17- 1 SP nimble body (MAX), 2 SP into double stab Lvl 18- 3 SP into double stab Lvl 19- 3 SP into double stab Lvl 20- 3 SP into double stab Lvl 21- 3 SP into double stab Lvl 22- 3 SP into double stab Lvl 23- 3 SP into double stab (MAX) Lvl 24- 3 SP into disorder Lvl 25- 3 SP into dark sight Lvl 26- 3 SP into dark sight Lvl 27- 3 SP into dark sight Lvl 28- 3 SP into dark sight Lvl 29- 3 SP into dark sight Lvl 30- 3 SP into dark sight By lvl 30 Nimble Body-20 Disorder- 3 Darksight- 18 Double Stab- 20 Q: Why only pump 3 into disorder? Because it has totally no use, you hardly ever use it. Distribution of AP for lvl 10-30 Lvl 15 Dex- 30 Luck- 40 Lvl 20 Dex- 40 Luck- 60 Lvl 25 Dex- 50 Luck- 80 Lvl 30 Dex- 60 Luck- 100 Q: where are the strength? Well if you add strength in the 1st job advancement, you damage will be quite low. As strength is just to help us bring up the lower end of the damage range, while luck brings up the higher end of the damage range.
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Last edited by appleger; 28-Oct-2007 at 10:15 PM..
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#3
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Bandit
Head back to Thieves' Hideaway once you've reached Lv 30, which is located at the cafe in Kerning City. Go inside, talk to Dark Lord. He'll give you a letter and you've to pass it to the job advancement instructor near Kerning City. After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles. Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Kerning City Thieves' Hideaway, and talk to Dark Lord once again, where then you'll advance as the Bandit. Congratz now I admit this stage is a bit boring but ENDURE! 3rd job is dam fun! Lvl 30- 38 Zombie mushroom, wild boar, crows,sheep, evil eyes your choice Lvl 39- 42 Evil Eyes, Flaming Racoons, leeching at PQ is nice too Lvl 43-47 Fire Boars and kitties are good now. Esp nice drops for kitties. You can go Lupins and Lorang too. At Lvl 47 to 51 Pq is good, cos you can inflict a lot of damage on Alisha, you can get the most EXP among the other jobs =) Lvl 48-53 Cold Eyes, Zombie Lupins, Paper Lantern Ghost. Lvl 54-59 Block Golems, Skeledogs, NightFox, Mummydogs, lunar pixie are good. Drakes, flyeye. Lvl 60-65 clang clang, lorang. Jr.Yeti, Luster Pixie is the best becos you can hunt for lots of Dark crystal ores for your job advancement later. Stone Golems at the temple. Lvl 63-70 Coolie, Skeleton Soldier and Mixed Golems are good. Preferably MG when you are nearing lvl 70 so that you wont need so much Hits to KO a MG. Mysterious Path 3 and Ghost Ship 1 and 5 Distribution of SP Lvl 30- 1st SP into dagger mastery Lvl 31- 3 SP into dagger mastery Lvl 32- 3 SP into dagger mastery Lvl 33- 3 SP into dagger mastery Lvl 34- 3 SP into dagger mastery Lvl 35- 3 SP into dagger mastery Lvl 36- 3 SP into dagger mastery (MAX) Lvl 37- 3 SP into Savage Blow Lvl 38- 3 SP into Savage Blow Lvl 39- 3 SP into Savage Blow Lvl 40- 3 SP into Savage Blow Lvl 41- 3 SP into Savage Blow Lvl 42- 3 SP into Savage Blow Lvl 43- 3 SP into Savage Blow Lvl 44- 3 SP into Savage Blow Lvl 45- 3 SP into Savage Blow Lvl 46- 3 SP into Savage Blow (MAX) Lvl 47- 3 SP into Booster/Haste Lvl 48- 3 SP into Booster/Haste Lvl 49- 3 SP into Booster/Haste Lvl 50- 3 SP into Booster/Haste Lvl 51- 3 SP into Booster/Haste Lvl 52- 3 SP into Booster/Haste Lvl 53- 3 SP into Booster/Haste Lvl 54- 3 SP into Booster/Haste Lvl 55- 3 SP into Booster/Haste Lvl 56- 3 SP into Booster/Haste Lvl 57- 3 SP into Booster/Haste Lvl 58- 3 SP into Booster/Haste Lvl 59- 3 SP into Booster/Haste Lvl 60- 1 SP into Haste/Booster (both MAX) 2 SP into Endure Lvl 61- 3 SP into Endure Lvl 62- 3 SP into Endure Lvl 63- 3 SP into Endure Lvl 64- 3 SP into Endure Lvl 65- 3 SP into Endure Lvl 66- 3 SP into Endure (MAX) Lvl 67- 2 Dark Sight, Rest of the SP into what you like, Steal or Disorder. By Lvl 70 Dagger Mastery- 19 Savage Blow- 30 Booster- 20 Haste- 20 Dark Sight (1st Job skill)- 18 + 2 (SP from 2nd job) Endure- 20 Steal- 10 or 0 Disorder (1st job skill)- 3 + (10 (SP from 2nd job) or 0) Q: Can I max Savage Blow 1st? It’s so cool! No, because maxing savage blow 1st means that you are compromising on your damage. At lvl 37 u are hitting 6 hits of 13, 40, 23, 5, 15, 48 that is pathetic. Q: Why pump mastery til lvl 19? Level 19: Dagger mastery 60%, accuracy +19 Level 20: Dagger mastery 60%, accuracy +20 There is no point in pumping an extra SP just for a +1 accuracy Q: Why max endure and not steal? Endure allows us to recover more MP when we are hanging on a rope, while steal has not much use to us becos we have pickpocket at 3rd job. Q: Why max dark sight? Maxed dark sight allows us to stack it with haste, meaning have both haste and darksight at the same time. This allows us to travel from places to places much faster n easier without any lost of HP n also to escape high lvl mobs, provided they are not angry and start shooting you with magic. in addition. maxing dark sight is a bonus in 4th job too... look under assasinate. Q: Booster or haste 1st? I recommend you to pump booster into lvl 6 1st, then max haste. Distribution of AP for lvl 31-70 *Lvl 40 Str- 30 Dex- 80 Luck- 110 *Lvl 50 Str- 40 Dex- 90 Luck- 140 *Lvl 60 Str- 50 Dex- 100 Luck- 170 Lvl 70 Str- 55 Dex- 110 Luck- 200 * Note that at lvl 40, 50, 60, you cant wear both your equipment and weapon at the same time due to a lack of 5 AP, only at lvl 61 then you can wear it. You may consider wearing equipment with + dex or luck to enable you to wear your weapons and vice versa.
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Last edited by appleger; 15-Nov-2007 at 12:35 AM..
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#4
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Chief Bandit
Congrats!Now u are ready to be a chief bandit!! Go to El Nath - Chief Residence and speak to Arec. After talking to Arec, head back to Victoria Island and talk to Dark Lord which is located in Kerning City. Next, find the Door of Dimension located at Monkey Swamp II and it'll bring you to "The Path of the Glittering Crystal". Walk until the end of the path and enter the portal to defeat the wiseman's dark side to obtain the Black Charm. Return to Dark Lord and exchange the Black Charm for a Necklace of Strength. Return to El Nath after that and give the item to Arec. Head on to the Holy Ground at the Snowfield (Sharp Cliff II). 1 Dark Crystal is requirred to answer 5 questions to obtain the Necklace of Wisdom. Again, head back to Arec in El Nath and give him the Necklace of Wisdom. Okay, now is the decision making time. There are 3 types of build you can choose from. • Band of thieves (BOT) build • Assaulter (AST) build • Mesos Explosion (ME) build Q: huh? Wads the difference b/w these 3 builds? BOT build means training at Forest of Golem from lvl 70-90, there the spawn and drop is really good and you can earn lots of mesos there too. AST build means training at coolie, and some people say higher lvl mobs also. ME build is for people who are REALLY REALLY rich, because you are bombing away all your mesos, but it is very very quick leveling, and you can train on ANY high level mobs. Q: OMG, then which should I choose? For me, I chose the BOT build because the drops is really good, and can earn lots of mesos, but it is really up to how funded you are and all. BOT build Lvl 70-90 Mixed golem! if you are bored, you can go to the WATER GOBLIN. the new SG map Slimey at ghost ship 2. Lvl 86-98 Parking lot/armoury. Lvl 99-120 Sotong! But huge losses in mesos here Q: APPLE! MG is so slow! sobs For me,I am funded by my own priest, so from lvl 82 onwards i started training at gobbies. Q: I also wanna train at gobbies too! Then you must 1st unlock mesos guard, and pump it to a decent lvl 3. then pump mesos explosion to a lvl that you want. but take not tat by doing so, u'd be delaying the MAXing of your assaulter. Q: why must i pump mesos guard? Without mesos guard, gobbies will be bombing u instead. Distribution of SP Lvl 70- 1st SP into AST Lvl 71- 3 SP into BOT Lvl 72- 3 SP into BOT Lvl 73- 3 SP into BOT Lvl 74- 3 SP into BOT Lvl 75- Save 3 SP Lvl 76- Pump the saved 6 SP into BOT Lvl 77- 3 SP into AST Lvl 78- 3 SP into AST Lvl 79- 3 SP into AST Lvl 80- 3 SP into AST Lvl 81- 3 SP into AST Lvl 82- 3 SP into AST Lvl 83- 3 SP into AST Lvl 84- 3 SP into AST Lvl 85- 3 SP into AST Lvl 86- 2 SP Into AST(MAX), 1 into Chakra Lvl 87- 2 SP into Chakra, 1 SP into Mesos Guard (MG) Lvl 88- 3 SP into MG Lvl 89- 3 SP into MG Lvl 90- 3 SP into ME Lvl 91- 3 SP into ME Lvl 92- 3 SP into ME Lvl 93- 3 SP into ME Lvl 94- 3 SP into ME Lvl 95- 3 SP into ME Lvl 96- 3 SP into ME Lvl 97- 3 SP into ME Lvl 98- 3 SP into ME Lvl 99- 3 SP into ME(MAX) Lvl 100- 3 SP into Pickpocket (PP) Lvl 101- 3 SP into PP Lvl 102- 3 SP into PP Lvl 103- 3 SP into PP Lvl 104- 3 SP into PP Lvl 105- 3 SP into PP Lvl 106- 2 SP into PP (MAX), 1 SP into MG Lvl 107- 3 SP into MG Lvl 108- 3 SP into MG Lvl 109- 3 SP into MG Lvl 110- 3 SP into MG (MAX) Lvl 111- Save 3 SP Lvl 112- 6 SP into BOT Lvl 113- Save 3 SP Lvl 114- 6 SP into BOT (MAX) Lvl 115- 3 SP into Chakra Lvl 116- 3 SP into Chakra Lvl 117- 3 SP into Chakra Lvl 118- 3 SP into Chakra Lvl 119- 3 SP into Chakra Lvl 120- 2 SP into Chakra, 1 SP into Shield Mastery (SM) By lvl 120 BOT- 30 AST- 30 Chakra- 20 MG- 20 ME- 30 PP- 20 SM- 1 Q: Why save the SP from lvl 74-75? For every 6 lvls of BOT, the damage will be highest. I don’t recommend you to use BOT whose level is less than 12, because it is just a waste of MP. Just use SB, the dmg is good anyway. Q: Why pump BOT into lvl 18 only initialy? Because it is not easy to find 5 or 6 MG or other mobs together at the same time. A lvl 18 BOT is enough to sustain you. But AST is a must to max. Q: Why not max out shield mastery? Because to me it is a totally useless skill. AST build Lvl 70-90 Coolie!you can go mixed golem too, but you wont be able to clear as fast as those who pump BOT 1st.Slimey at ghost ship 2. Lvl 91- 98 Parking lot/armoury. Gobbies and pirates are possible too. Lvl 99-120 Sotong!huge losses in mesos here Distribution of SP Lvl 70- 1st SP into AST Lvl 71- 3 SP into AST Lvl 72- 3 SP into AST Lvl 73- 3 SP into AST Lvl 74- 3 SP into AST Lvl 75- 3 SP into AST Lvl 76- 3 SP into AST Lvl 77- 3 SP into AST Lvl 78- 3 SP into AST Lvl 79- 3 SP into AST Lvl 80- 2 SP into AST(MAX), 1 SP into Chakra Lvl 81- 2 SP into Chakra, 1 SP into Mesos Guard (MG) Lvl 82- 3 SP into MG Lvl 83- 3 SP into MG Lvl 84- 3 SP into Mesos Explosion (ME) Lvl 85- 3 SP into ME Lvl 86- 3 SP into ME Lvl 87- 3 SP into ME Lvl 88- 3 SP into ME Lvl 89- 3 SP into ME Lvl 90- 3 SP into ME Lvl 91- 3 SP into ME Lvl 92- 3 SP into ME Lvl 93- 3 SP into ME (MAX) Lvl 94- 3 SP into Pickpocket (PP) Lvl 95- 3 SP into PP Lvl 96- 3 SP into PP Lvl 97- 3 SP into PP Lvl 98- 3 SP into PP Lvl 99- 3 SP into PP Lvl 100- 2 SP into PP (MAX), 1 into MG Lvl 101- 3 SP into MG Lvl 102- 3 SP into MG Lvl 103- 3 SP into MG Lvl 104- 3 SP into MG (MAX) Lvl 105- 3 SP into BOT Lvl 106- 3 SP into BOT Lvl 107- Save 3 SP Lvl 108- 6 SP into BOT Lvl 109- Save 3 SP Lvl 110- 6 SP into BOT Lvl 111- Save 3 SP Lvl 112- 6 SP into BOT Lvl 113- Save 3 SP Lvl 114- 6 SP into BOT (MAX) Lvl 115- 3 SP into Chakra Lvl 116- 3 SP into Chakra Lvl 117- 3 SP into Chakra Lvl 118- 3 SP into Chakra Lvl 119- 3 SP into Chakra Lvl 120- 2 SP into Chakra, 1 SP into SM By lvl 120 BOT- 30 AST- 30 Chakra- 20 MG- 20 ME- 30 PP- 20 SM- 1 ME build Lvl 70-74 Coolie or mixed golem. Lvl 75-98 Anywhere you want. Bains, gobby, vikings, pirates. Lvl 99-120 Sotong! huge losses in mesos here Distribution of SP Lvl 70- 1st SP into AST Lvl 71- 3 SP into Chakra Lvl 72- 3 SP into MG Lvl 73- 3 SP into MG Lvl 74- 1 SP into MG, 2 SP into ME Lvl 75- 3 SP into ME Lvl 76- 3 SP into ME Lvl 77- 3 SP into ME Lvl 78- 3 SP into ME Lvl 79- 3 SP into ME Lvl 80- 3 SP into ME Lvl 81- 3 SP into ME Lvl 82- 3 SP into ME Lvl 83- 3 SP into ME Lvl 84- 1 SP into ME(MAX), 2 SP into AST Lvl 85- 3 SP into AST Lvl 86- 3 SP into AST Lvl 87- 3 SP into AST Lvl 88- 3 SP into AST Lvl 89- 3 SP into AST Lvl 90- 3 SP into AST Lvl 91- 3 SP into AST Lvl 92- 3 SP into AST Lvl 93- 3 SP into AST (MAX) Lvl 94- 3 SP into Pickpocket (PP) Lvl 95- 3 SP into PP Lvl 96- 3 SP into PP Lvl 97- 3 SP into PP Lvl 98- 3 SP into PP Lvl 99- 3 SP into PP Lvl 100- 2 SP into PP (MAX), 1 SP into MG Lvl 101- 3 SP into MG Lvl 102- 3 SP into MG Lvl 103- 3 SP into MG Lvl 104- 3 SP into MG (MAX) Lvl 105- 3 SP into BOT Lvl 106- 3 SP into BOT Lvl 107- Save 3 SP Lvl 108- 6 SP into BOT Lvl 109- Save 3 SP Lvl 110- 6 SP into BOT Lvl 111- Save 3 SP Lvl 112- 6 SP into BOT Lvl 113- Save 2 SP Lvl 114- 6 SP into BOT (MAX) Lvl 115- 3 SP into Chakra Lvl 116- 3 SP into Chakra Lvl 117- 3 SP into Chakra Lvl 118- 3 SP into Chakra Lvl 119- 3 SP into Chakra Lvl 120- 2 SP into Chakra, 1 SP into SM By lvl 120 BOT- 30 AST- 30 Chakra- 20 MG- 20 ME- 30 PP- 20 SM- 1 Q: HEY! why got no AP distribution? Because at this stage, the amout of dex and strength u need will depend on wad equipment u wanna wear last. for me my last equipment is the pirate set n angelic betrayal, so i cap my dex n str accordingly.You cap it accordingly UNDERSTAND?
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Last edited by appleger; 07-Sep-2008 at 11:25 AM..
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#5
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Shadower
Enchant Venom (Claw, Dagger) Description: You can passively attack the enemy with poison up to three times, but the enemy's HP will not fall below 1. Elemental Attribute: Poison Skill book locations: 20 - Papulatus, All Cornian | 30 - Zakum Max Level: 30 Level 01: Magic Attack 31 / 12% Chance / 2 seconds Level 15: Magic Attack 45 / 20% Chance / 3 seconds Level 30: Magic Attack 60 / 30% Chance / 4 seconds Showdown Description: By provoking the enemy, you increase its physical defense, experience value, and drop ratio by a fixed percentage for a set duration. Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Manon, Nest Golem | 30 - Guild Quest Pre-requisite: Level 10 Fake Max Level: 30 Level 01: MP - 21 / 120 seconds / +11% EXP, drop ratio, physical defense Level 15: MP - 35 / 120 seconds / +25% EXP, drop ratio, physical defense Level 30: MP - 40 / 120 seconds / +40% EXP, drop ratio, physical defense Ambush Description: A hidden band of thieves strikes suddenly for a fixed duration. The HP of the enemies affected cannot fall below 1. [Effective for up to 6 enemies] Skill book locations: Skillbook - QUEST | 20 - Vikings | 30 - Guild Quest Pre-requisite: Level 5 Fake Max Level: 30 Level 01: MP - 16 / 62% Damage / 4 seconds / 110% Range Level 15: MP - 32 / 85% Damage / 8 seconds / 150% Range Level 30: MP - 43 / 100% Damage / 12 seconds / 200% Range Boomerang Step Description: The enemy is attacked twice very quickly. The enemy is stunned with a fixed probability. Skill book locations: 20 - Papulatus, Skelegon, Skelosaurus | 30 - Papulatus Max Level: 30 Level 01: MP - 16 / 2 enemies / 260% damage / 32% stun for 2 seconds / 300% Range Level 15: MP - 22 / 3 enemies / 400% damage / 60% stun for 3 seconds / 300% Range Level 30: MP - 26 / 4 enemies / 500% damage / 90% stun for 4 seconds / 300% Range Fake Description: The enemy is deceived with a wooden doll substitution. When this skill succeeds, your character will make the F2 expression. Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus Max Level: 30 Level 01: Probability 1% Level 15: Probability 15% Level 30: Probability 30% Assasinate Description: After coming in close under Dark-Sight, assasinate the enemy by a surprise attack: damaging the vital points of the monster 3 times continuously. The final attack, which comes out in a given probability, has a certain chance of giving death wound. Longer Dark-Sight will make the damage bigger. Skill book locations: Skillbook - QUEST | 20 - Griph | 30 - Guild Party Quest Max Level: 30 Level 01: MP - 21 / 170% Damage / 6 second charge-up / 32% Chance for Critical 105% / 100% Range Level 15: MP - 35 / 425% Damage / 9 second charge-up / 60% Chance for Critical 175% / 100% Range Level 30: MP - 40 / 600% Damage / 12 second charge-up / 90% Chance for Critical 250% / 100% Range Smoke Shell Description: In order to avoid danger, you spread the smoke screen around yourself. Everyone partied inside the smoke screen receives no damage from the enemy. [Cooldown: 10 minutes] Skill book locations: Skillbook - QUEST (Storybook from Lucidas) | 20 - Zakum | 30 - ??? Max Level: 30 Level 01: MP - 16 / 31 seconds / 110% Range Level 15: MP - 30 / 45 seconds / 150% Range Level 30: MP - 45 / 60 seconds / 200% Range credits to Unscrupulous for the info
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Last edited by appleger; 06-Sep-2007 at 08:54 AM..
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#6
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*reserved for further updates!*
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#7
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*reserved for further updates!*****
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#8
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*reserved for further updates!******
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#9
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![]() ASSAULTER ![]() SAVAGE BLOW, very stable ![]() can get higher damage sometimes too. 3x 1k ![]()
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Last edited by appleger; 16-Aug-2007 at 09:34 AM..
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#10
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ok u all may post now =)
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#11
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nice guide now i noe wad to do abt my str dit ^_^
my str dit lvl44 totally =.= sux too much str din't nope it goes according to weapon i see the other thread tell mi 1st job add str le hope tis guide mod will pin up ^_^ good luck
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#12
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thx, how come u have no public profile o.0
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#13
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huh wad is public profile
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#14
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public profile is the thing >>>>>>>>>>>>>>>>>>>>>>>>>>>wad game u play ur ign and location
revival of kong unstoppable
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#15
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revivial? wad r u toking abt? lol
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#16
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bumpy bumpy bumpy bumpy
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#17
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haha thats the spirit! Make more vids
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#18
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thank you susu =)
i still hate the 20 word limit
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#19
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bumpz for my same guide. mods pls be a sweetheart n remove the sticky for kong n stick apple's one instead
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#20
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Eeeeks~ mods =sweethearts YUCK~
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Just because someone doesn't love you all the way, doesn't mean they didn't love you with all they had.There's always a limit to everything
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